AI Insights · Timothy · July 2024
Top 5 PVP Games on iOS in Argentina - Q2 2024
Discover the performance of the top 5 PVP games on iOS in Argentina during Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top 5 PVP games on the iOS platform in Argentina showed varied performance in terms of downloads, revenue, and active users. Let's dive into the specifics for each game, based on data from Sensor Tower.
Squad Busters from Supercell, which was released at the end of May 2024, saw a significant initial surge in downloads, reaching 135K in its first week. However, downloads quickly tapered off to around 8K in the following week and eventually settled around 5K by the end of June. Revenue mirrored this trend, starting at approximately $6K and declining to about $3K by the end of the month. Active users also saw a sharp decline from 112K in the first week to 29K by the end of June.
Free Fire: 7th Anniversary by Garena International I Private Limited maintained a steady performance throughout the quarter. Weekly revenue fluctuated between $8K and $12K, peaking in mid-May. Downloads showed an upward trend towards the end of the quarter, reaching 17K in the week of June 17. The game also managed to keep a relatively stable active user base, hovering around 135K to 140K weekly.
Brawl Stars, another title from Supercell, experienced a strong quarter with consistent revenue and active user growth. Revenue peaked at $41K in early June, while downloads saw a slight increase towards the end of the quarter, reaching nearly 12K. Active users grew steadily from 46K at the beginning of April to around 63K by the end of June.
Roblox by Roblox Corporation also had a stable quarter. Revenue remained consistent, ranging between $13K and $20K weekly. Downloads saw a notable increase towards the end of June, peaking at 14K. Active users grew steadily, starting at 135K in early April and reaching 152K by the end of June.
Clash Royale, another popular game from Supercell, showed moderate performance. Revenue fluctuated significantly, peaking at $7K in early April and early June. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching 8.6K in mid-June. Active users saw a slight decline from 103K in early April to around 87K by the end of June.
These insights highlight the dynamic nature of the PVP game market on iOS in Argentina. For more detailed insights and data, visit Sensor Tower.